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About This Item

 

Full Description

Scope

This standard is part of a set of standards and recommended practices for DIS applications. Each standard and recommended practice in the set describes one or more of the elements that constitute the DIS environment. As a whole, the set of standards and recommended practices defines an interoperable simulation environment. This particular standard addresses the application protocols.

Purpose

This standard defines the data messages, known as PDUs, that are exchanged on a network among simulation applications. The messages are organized within specified domains called protocol families. The protocol families included in this standard include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, Radio Communications, Entity Management, Minefield, Synthetic Environment, Simulation Management with Reliability, Information Operations, Live Entity Information/Interaction, and Non-Real Time. Future versions of this standard may contain additional protocol families or PDUs to exchange information about interactions and functions not currently supported.

Abstract

Revision Standard - Inactive-Reserved. Data messages, known as Protocol Data Units (PDUs), that are exchanged on a network among simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, Radio Communications, Entity Management, Minefield, Synthetic Environment, Simulation Management with Reliability, Information Operations, Live Entity Information/Interaction, and Non-Real-Time protocol.
 

Document History

  1. IEEE 1278.1-2012

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    IEEE Standard for Distributed Interactive Simulation--Application Protocols

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  2. IEEE 1278.1-1995


    IEEE Standard for Distributed Interactive Simulation - Application Protocols

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