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History of Digital Games: Developments in Art, Design and Interaction

2017 Edition, March 22, 2017

Complete Document

Detail Summary

Active, Most Current

Additional Comments:
ISBN: 9781317503811
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Product Details:

  • Revision: 2017 Edition, March 22, 2017
  • Published Date: March 22, 2017
  • Status: Active, Most Current
  • Document Language: English
  • Published By: CRC Press (CRC)
  • Page Count: 273
  • ANSI Approved: No
  • DoD Adopted: No

Description / Abstract:

The growth of videogame design programs in higher education and explosion of amateur game development has created a need for a deeper understanding of game history that addresses not only "when," but "how" and "why." Andrew Williams takes the first step in creating a comprehensive survey on the history of digital games as commercial products and artistic forms in a textbook appropriate for university instruction. History of Digital Games adopts a unique approach and scope that traces the interrelated concepts of game design, art and design of input devices from the beginnings of coin-operated amusement in the late 1800s to the independent games of unconventional creators in the present. Rooted in the concept of videogames as designed objects, Williams investigates the sources that inspired specific game developers as well as establishing the historical, cultural, economic and technological contexts that helped shape larger design trends

author:  Andrew Williams